	PreloadAnimLib(playerid,"BASEBALL");
	PreloadAnimLib(playerid,"BEACH");
	PreloadAnimLib(playerid,"benchpress");
	PreloadAnimLib(playerid,"BD_FIRE");
	PreloadAnimLib(playerid,"BOMBER");
	PreloadAnimLib(playerid,"CAMERA");
	PreloadAnimLib(playerid,"CAR_CHAT");
	PreloadAnimLib(playerid,"CARRY");
	PreloadAnimLib(playerid,"CASINO");
	PreloadAnimLib(playerid,"COP_AMBIENT");
	PreloadAnimLib(playerid,"CRACK");
	PreloadAnimLib(playerid,"DAM_JUMP");
	PreloadAnimLib(playerid,"DEALER");
	PreloadAnimLib(playerid,"DODGE");
	PreloadAnimLib(playerid,"FOOD");
	PreloadAnimLib(playerid,"GANGS");
	PreloadAnimLib(playerid,"GRAVEYARD");
	PreloadAnimLib(playerid,"HEIST9");
	PreloadAnimLib(playerid,"INT_HOUSE");
	PreloadAnimLib(playerid,"INT_OFFICE");
	PreloadAnimLib(playerid,"KISSING");
	PreloadAnimLib(playerid,"LOWRIDER");
	PreloadAnimLib(playerid,"MD_CHASE");
	PreloadAnimLib(playerid,"ON_LOOKERS");
	PreloadAnimLib(playerid,"PARK");
	PreloadAnimLib(playerid,"PAULNMAC");
	PreloadAnimLib(playerid,"PED");
	PreloadAnimLib(playerid,"RYDER");
	PreloadAnimLib(playerid,"RAPPING");
	PreloadAnimLib(playerid,"RIOT");
	PreloadAnimLib(playerid,"SHOP");
	PreloadAnimLib(playerid,"SMOKING");
	PreloadAnimLib(playerid,"SNM");
	PreloadAnimLib(playerid,"STRIP");
	PreloadAnimLib(playerid,"SUNBATHE");
	PreloadAnimLib(playerid,"SWAT");
	PreloadAnimLib(playerid,"SWEET");
	PreloadAnimLib(playerid,"OTB");
	PreloadAnimLib(playerid,"ROB_BANK");
	return true;